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-
- AGiliTy 0.7.2 for the Amiga
- ---------------------------
-
- This is the Amiga version of Robert Masenten's interpreter for AGT games,
- AGiliTy. Please send comments or queries about this Amiga port to me, David
- Kinder (davidk@monis.co.uk) and general questions about AGiliTy to Robert
- (masenten@math.upenn.edu).
-
- Starting AGiliTy
- ----------------
-
- The following Workbench tooltype is supported:
-
- DIR This sets the initial directory for the file requester
- which opens when the interpreter is started from
- Workbench, e.g.
-
- DIR=Work:Games/AGTGames
-
- Menus
- -----
-
- The AGiliTy window has a Project menu attached to it, with the following
- items:
-
- New Game Opens a file requester from which a new game can be
- loaded. This will erase the game currently in memory,
- so make sure your position is saved.
-
- Save Saves the current state of the loaded game.
-
- Restore Restores the state of the loaded game.
-
- About Shows version information and credits.
-
- Quit Exits AGiliTy.
-
- Other Features
- --------------
-
- AGiliTy supports the sound effects used in some AGT games (e.g. Cosmoserve).
- To enable, make sure that "tone" is set either in the global configuration
- file "agil.cfg", or in the configuration file for the game. It is also
- necessary to type "sound on" in the game to enable sounds.
-
- David Kinder
- 9th August 1997
-